This learning area comprises Design and Technology (D&T), Home Economics and Digital Technologies. Students in both streams and all year groups are encouraged to push their boundaries by undertaking design projects, creating teams, planning timelines, deliverables and outcomes- producing outstanding results. Physics simulations and renders of satellite orbits, a digital reconstruction of curtin theatre, a scratch built and programmed drone capable of being controlled from across the country via the internet, all projects envisaged and realised by students.
Home Economics has units in gastronomy and textiles. As with every area of technologies student driven projects are encouraged to great success, such as one of our students taking the initiative to design and fabricate a matched pair of ballgowns for herself and her friend with the equipment and expertise on offer in our D&T and wardrobes department.
Meanwhile Digital Technologies offers units with focuses ranging from foundational skills in programming and game design using industry engines such as Unity, to the fundamentals of networks and information technology.
The learning pathways delivered are directed towards diverse careers including engineering, information technology, accounting, hospitality, marine and maritime technology, materials design and technology and aviation.
Exciting Vocational Education and Training (VET) course options are offered, providing life skills to take students confidently into the future.
More detail about our Technologies courses can be found in our curriculum handbooks.